Project CARS is due to be released on the 8th of May, two days to go! Since starting the crowd-funding campaign back in November 2012 and raising over their $3m target, in addition to the $2m contributed by the developers Slightly Mad Studios, its release has been delayed time after time, but after being tested by over 80,000 racing fans; it is finally ready.
Want to build a gaming PC ready for Project CARS? Follow the link, select one of the three options (Sirin, Ryu, or Ragnarok) and you’re on your way!
Developers Slightly Mad Studios are not new to making racing games, having already developed two Need For Speed titles, and a Test Drive game, among a few others.
Some of the highlighted features the game will offer consist of:
- The largest track roster of any recent racing game with 110+ unique locations
- A wide variety of motorsports including GT, Touring, Le Mans Prototypes, Karts, and modern Open Wheel and 80+ cars available at launch
- Dynamic weather, pit stops, and pit strategy creation
- Dynamic time of day and endurance races including the Le Mans 24H
- World-class graphics running at 60 fps with up to 45 drivers onscreen
- Next-gen physics running at 600 fps and deep telemetry & tuning features
- Competitive multiplayer for up to 16 players and the ability to create public, private and friend-based lobbies with ‘Join In Progress’
- Asynchronous Time Trial with downloadable ghosts
- Regularly-scheduled community events
- Social connectivity with photo and replay modes powered by The Driver Network
- Support for 30+ wheels, community apps, and virtual reality via Oculus Rift and Project Morpheus
- Continual updates and further content after launch
As a car and car game fanatic, it’s hard not to get excited about what this game has to offer. With the almost-public testing that it went through, it should be safe to say that, unlike many of the big games released lately, it will be mostly issue-free from the very beginning.
It’s also important to note that the developers plan to launch a crowd-funding campaign for Project CARS 2 shortly after the release of the first one. It’s important because it means that they’re not out of fresh ideas by a long shot, and some of the easy to implement features may even sneak its way into Project CARS.
Hope to see you online!