‘Need for Speed’ Gameplay & Trailer videos from E3

The game I am most excited about from E3 still; Need for Speed. Tooting my own horn here, I am pleased to say the following videos confirm most of what I said in the previous post about Need for Speed, with some items still unconfirmed.

The first video is another official trailer, featuring high-quality game engine rendered footage. Quick snippets of mostly the same cars we saw in the first trailer, with a few additions this time: a cleaner look at some of these so that I can now put a name to the face… police cruisers, a BMW M3, a Nissan 180SX (or 240SX if you believe the Americans), and an old-school Nissan GTR from the 1970s – all of which looked at least visually heavily modified.Of course, we have a range of regular traffic looking cars. On the topic of visually heavily modifications, here’s the second video:

Of course, we have a range of regular traffic looking cars. On the topic of visually heavily modifications, here’s the second video:

After a short cut-scene, we are given the familiar view and options to start customising our car; the Subaru BRZ. The first thing done is the previously mentioned Rocket Bunny kit (which magically lowers the car and brings the wheels flush with the kit). The gamer skips over a few points of customisation and enters the rim/wheel customisation. Here we get a glimpse of some brands; rotiform, fifteen52, Watanabe, and finally the gamer settles on Work Meister S1 rims. We then skip over about 7 points of customisation to get to the spoiler, where the Rocket Bunny v2.0 Rear Spoiler is selected. We are then brought back to about where we started, and the gamer gets to work on changing the colour of the car from white to red, and applies a preset wrap which conveniently has all the brand names of items on the car. Then a quick look around the car before leaving the garage. There’s a short cut-scene showing the car driving/drifting onto the street and into a street race with the aforementioned cars. The quality of this video is lower overall, but it gives us a good idea of just how fantastic the end result will be.

The gamer finishes the race and then is left to evade the cops by driving erratically and ending up in a neatly tucked away area where the video ends.

Heading over to the NFS website and they’ve given us a few updates in the form of blog posts, one very closely outlining everything I’ve posted about in this and my previous post (mostly that they’ve got real after-market brands to make the car culture experience more authentic – thanks Speedhunters!), the other blog post about the setting for the new NFS game. They start by stating that the world is roughly twice the size of the world given to us in Need for Speed Rivals. The new world; Ventura Bay, consists of tightly packed streets of the downtown city, valley roads where drift and high-speed sweeping corners are made, and the industrial districts.

Looking forward to seeing more and more feature, car and brand reveals in the coming months until release!


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